home *** CD-ROM | disk | FTP | other *** search
- > > I have also just sent them all down the bm_bin list...
- >
- > I think I'm going to have to start using this soon...
-
- hehe... I dont mind... :-)
-
- > Don't worry about this - it's only the keyboard that would benefit from an event
- > handler. This is mainly for bringing up menus and typing in text. The game will
- > probably still use passive key checking, and of course the mouse & joypad too.
-
- fine...
-
- > Sorry I didn't have the chance to plum your Joypad code into v2.00, but I've
- > been in a rush lately. We can do that next.
-
- dont worry about that... from the sound of it you've been doing a bit of overtime
- anyway. :-)
-
- > Look at render.s at the very bottom - there's an 'incbin wall8bit.apx' directive
- > and all you need to do is change the path / filename of the apx block.
-
- <instructions removed>
-
- That sounds complex... dunno if its worth it with v2 out now...
-
- > You probably won't need this feature with v2.00 (I just uploaded it last night).
- >
- > When you use the Heretic WAD, bear in mind there are about 8 levels - e1m1 - e1m8.
- > I keep forgetting to try the others... :)
-
- :-)
-
- It does look good, doesn't it...
-
- Anthony
-
-